Llast 326
An Arkhos
8
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Posted - 2015.08.14 16:33:00 -
[1] - Quote
Nice to see you found something that works for you with Minja.
I run all four scouts an different characters, mostly it started out as a way to see how they progress differently and keep them faction specific. What I learned was that running them all in a different style, and adapting fits to perform a role made all the difference in individual suits effectiveness. It's the whole package of fitting, play style, and adaptability that makes them useful and fun. Generally I never find "One Fit to Rule Them ALL" is actually effective in Dust, unless it's because it's OP.
I'm in agreement with you on the cloak. You are often better off using the fitting space on other stuff, cloak utility isGǪ lacking.
Minja I run mostly Damage mods and different combinations of Kinz, code breakers and Damps depending on the opponents, map, game mode. I enjoy low HP characters in most games, and this suits my style. You have obviously started to find a niche that works for you and I would recommend experimenting with variations for situational changes.
Amarr Scout is generally regarded as the worst scout, but it can still be an effective scout. I can only tell you how I use it and what I find effective, you can take that for what it's worth. I'll start with one of my fits, that forms the foundation that I built my other fits off of. Adv Amarr Scout fit Complex Damp Basic Reactive Basic Reactive Basic Reactive
Complex Precision Enh
Adv ScR Breach ScP
Flux Nade (Utility purposes Cleans Uplinks, panics Vehicles, Clears Objectives of pesky traps.)
Uplink Needle/Reptool/Scanner
The philosophy of this fit is to support a group by ranging out as Vanguard and flank. Placing and uplink to keep the team close to the action, (not placing it where it is easily found mind you) Popping in and out of cover using the ScR to maintain distance from the enemy, while the main force of Blues keeps them focused on their line. It takes more than one person to break off and kill you, because you can drop one before they get to you. This means the Reds are devoting more energy to you than your team. Advantage is now on your side.
Stacked Reactives gives you a bit of HP but more importantly Reps. You are operating out of reach of your team, so you need some self sufficiency. Damp is for positioning and sneaking up on their flank guards and such.
Precision Enhancer lessens the chances that you will get snuck up on, especially when hacking Installations, or when you've killed someone and they are coming to get you after respawning.
Breach ScP is a great sidearm, but you can replace it with whatever you find useful and are practiced with.
Needle or Reptool is great when you are in city maps and not ranging far from your line, like when defending a point with a few other people.
Scanner is great for letting all those team members see what you just saw, or keeping track of the people who moved out of your passive scan range. Essentially used for painting people so you don't lose them.
You can build off of this build to suit your own style. It's all about what works for you.
MOAR Ladders
SpadeGǪ Remember your Warbarge
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